Introduction
The MPC Compressor implements Harrison’s renowned channelstrip compression algorithm for the MPC5 “Motion Picture Console”, as used in ultra high-end post & film facilities worldwide, in a convenient plugin format.
Features:
- Full-featured compressor with Threshold, Ratio, Attack, Release and Makeup Gain
- Additional features Depth, Knee, and Pgm (Program) allow the compressor to retain its character even with very challenging, dynamic material
- Change the character of the compressor with the sidechain EQ: drive the compressor to sound modern, vintage, or out-of-this-world.
- An external sidechain input with a sidechain ‘listen’ button allow extreme flexibility in music or post-production sessions.
- 8 presets are provided as starting-points for various common compression tasks
Controls
The main input meter, and threshold slider (on the left) controls how much material is passed into the plugin (-60dB - 0dB). Moving the threshold slider down (a lower threshold) will increase the overall compression effect.
Reduction and Reduction history
The red meter indicates the gain reduction being applied, while the graph to the right provides a history view, helping you see ‘exactly’ what the compressor is doing to your signal:
Depth
The Depth Knob sets the maximum gain reduction that the compressor will apply. In some cases, this allows you to use a lower threshold and a higher ratio, but prevent over-compression when the signal momentarily gets very loud.
Attack, Release, and Pgm (Program)
The Attack knob controls how long it takes the signal above the threshold to reach full compression.
The Release knob controls how long it takes the signal, once it falls below the threshold, to return to an uncompressed state.
The Pgm (Program) button engages 3 parallel signal detectors, each tuned to operate at different speeds. This helps the compressor operate more consistently when applied to signals with a high dynamic range. If the signal stays loud for a long(ish) time, the compressor will not decay fully but will instead stay at some lesser gain-reduction, prepared to operate on the next peak.
The term ‘program’ alludes to broadcast radio; a signal which often alternated between the announcer/dj voice and music. When given such widely varied signals, a compressor needed special tuning to work correctly on both.
Ratio, Knee
The Ratio control defines how much gain-reduction is applied when the signal exceeds the threshold. Increasing the ratio will make the effect of the compressor stronger.
The Knee control changes the onset of the ratio, so that a progressively louder input signal results in a progressively higher ratio. A ‘knee’ of 6dB means that the signal must exceed the threshold by 6dB before the full ratio setting takes effect. Using the knee control can result in a softer-sounding effect that is comparable to vintage opto-coupled compressors.
Makeup Gain
As the primary effect of a compressor is to reduce the level of ‘loud’ parts (and thereby raise the perceived loudness of quieter parts whether this is instrument sustain, reverb, or noise), the Makeup Gain control allows you to apply additional gain to the output signal, to ‘make up’ for the attenuation applied by the compression, and bring more sustain-y reverb-y noisy loudness.
Sidechain Controls
The External Key button allows you to select a separate signal, provided by the DAW, to drive the compressor’s detector circuit.
If External Key is enabled, then:
- The main input meter and threshold will be referenced to the KEY (sidechain) input, not the plugin’s main input.
- Clicking “Key Listen” will audition the external sidechain signal, not the compressor’s input signal
- The sidechain EQ is applied to the key input signal.
Sidechain EQ
The sidechain EQ is a single-band equalizer. By setting the shape of the band ( high/low-pass filter, bell, or high/low shelf ) you can modify the signal that drives the compressor’s detector circuit.. For example, you can use the filter to remove all high frequencies from the sidechain input, and use only the low-frequency energy to drive the compressor bands.
Anecdotally, here are some tasks that you can accomplish with the sidechain EQ:
- Boost the high frequencies with a ‘bell’ or ‘shelving’ filter, to make the compression more sensitive to harsh or sibilant vocal. Many vintage tube compressors included a high-frequency lift in the sidechain to get their character.
- Lessen the low frequencies with a high-pass filter or shelf: this avoids compressing the kick&bass elements of a full music mix, and keep the mix sounding fuller/stronger..
- Boost a ‘bell’ filter to a troublesome/ringing note. The compressor will engage more, when that note is played. Use the ‘key listen’ button to hunt for the area(s) of resonance.
Additional Features
At the top-right corner of the plugin window are the Momentary Bypass and Settings buttons.
Momentary Bypass
The Momentary Bypass button bypasses the plugin for as long as it's held. This is useful for auditioning A/B comparisons quickly.
Settings
The Settings button reveals a pop-up menu where the window size can be adjusted. It also contains a link to the plugin manual and version info at the bottom.
Control Behaviors & Shortcuts
Various mouse & keyboard shortcuts can be used to perform certain actions on the following controls:
Sliders/Knobs
Action | Shortcut |
Reset to default |
Double-click Alt-click |
Fine adjust |
Shift-click & drag Control-click & drag Command-click & drag (OSX only) |
Adjust value | Scroll mouse wheel |
Labels
Action | Shortcut |
Reset to default | Alt-click |
Fine adjust |
Shift-click & drag Control-click & drag (Windows only) Command-click & drag (OSX only) |
Adjust value | Scroll mouse wheel |
Close editor (discarding changes) | ESC |
Close editor (submitting changes) | Enter |
Combo Boxes (Drop-down menus)
Action | Shortcut |
Reset to default | Alt-click |
Scroll through menu items without opening menu | Scroll mouse wheel |
Select next/previous item (menu must already be open) | Keyboard arrows |
Close menu (if open) | ESC |
Band Controls
Action | Shortcut |
Reset Gain/Depth to default | Double-click |
Reset Frequency, Gain and Q to default | Alt-click |
Adjust Q |
Right-click & drag Shift-click & drag |
Temporarily set to Search mode (for EQ) or solo band (For Dynamics) | Control-click |
Fine adjust Frequency and Gain | Command-click & drag (OSX Only) |
Action varies per plugin | Scroll mouse wheel |
Graph Rulers
Action | Shortcut |
Reset Pan & Zoom or Trim |
Double-click Alt-click |
Fine adjust Pan or Trim |
Shift + Left-click & drag Control + Left-click & drag (Windows only) Command + Left-click & drag (OSX only) |
Fine adjust Zoom |
Shift + Right-click & drag Control + Right-click & drag (Windows only) Command + Right-click & drag (OSX only) |
Adjust Pan | Scroll mouse wheel |
Adjust Zoom | Shift + Scroll mouse wheel |
System Requirements
Your system must meet the following requirements in order to run Harrison plugins:
- Windows 7 or higher
- Mac OS 10.9 or higher
- Linux GCC 5 compatible systems
- OpenGL 3.2 or higher
- libcurl-gnutls on Linux
macOS M1/ARM Support: This plug-in is provided as a universal binary for macOS and features native M1 support.
Note for Pro Tools users: Pro Tools 11 or higher is required on Mac, 10.3.5 or higher is required on Windows.
Additional requirements on Windows
Harrison plugins require the “Windows C++ Universal Runtime” to be installed on your computer. Universal runtime is part of the system’s core libraries on Windows 10. On Windows versions Vista to 8.1, it will be automatically installed via Windows Update. It is also possible to install the runtime manually, but that is outside the scope of this manual.
Note for Linux Users
If you’re experiencing issues with the plugin’s graphics or the GUI isn’t showing up correctly on Linux, make sure your system’s graphics driver supports the minimum required OpenGL version of 3.2 or higher. To check this, run glxinfo | grep Max in a terminal window and make sure that the value listed for the OpenGL core profile version string is at least 3.2 or greater.
If your core profile version meets this requirement but you are still experiencing graphics issues like the ones mentioned above, it is likely that your system is reporting an OpenGL version lower than 3.2 to ensure backwards compatibility with deprecated OpenGL functions. To work around this, you can force the system to report an OpenGL version of 3.2 or higher by setting this environment variable: MESA_GL_VERSION_OVERRIDE=3.2
You can use this as a prefix when opening your DAW from a terminal command like so:
MESA_GL_VERSION_OVERRIDE=3.2 {command_to_launch_program}
This will set the environment variable for that particular terminal session only, so it will be reset once the session is ended. If you don’t want to run this command every time you launch your DAW, you can set the environment variable in your profile script so that it automatically gets set every time you login.
Installation & Licensing
Licensing on macOS & Windows
This plugin is licensed through iLok on macOS and Windows. Visit iLok, Licensing and Activation for guidance on activating your Harrison plug-in.
Licensing on Linux
This product includes software developed by the OpenSSL Project for use in the OpenSSL Toolkit (http://www.openssl.org/)
In DEMO mode, after using the plugin for a certain amount of time, it will display a message:
This message will come up periodically unless a license is provided. You can purchase a license directly from Harrison’s web store or from an authorized plugin reseller. Once you’ve purchased a license, install it by entering your license key into the designated field on this screen. Continue to the next section for detailed instructions on how to obtain your license key.
Obtaining your License Key
After you purchase a license, you will receive a license key that will look something like this:
{your name}*AVA-BF*DC-138971-151520-1|gGLbnvCZJe386ULohzfQN6cIsoZ71n7c+AUg==|
This license key is required to install your license and activate the full version of the plugin. The way to obtain your license key varies depending on where you purchased the license from.
If you purchased the license from Harrison’s web store, you will receive an email with a link to download a text file containing your license key. If you purchased the license from a reseller, you will receive an email containing the license key text.
Licensing your Plugin
When prompted by the plugin, copy and paste your license key into the designated text input field. This will automatically install your license and register it with the plugin.
Once installed, Harrison’s license files are simple text (.txt) files which are stored in the user’s HOME folder. The HOME folder is the folder that contains your Desktop, Downloads and other folders. The location of your HOME folder is different for each operating system:
- Linux: /home/{your username}
You may keep a copy of this file for your own use. The license is a per-user license and you may install the license file on all of your computers. To install the file on a new computer, simply save the file to a USB key or other transferable disk; then transfer the license file to the new computer’s HOME folder. The license file has your name encrypted in it, so you should not share it with other people. Your name will appear on the top of the plugin’s control panel to indicate that it is licensed to you.
The plugin will automatically detect your license key as long as the license file is stored in the HOME folder of the computer you are using. After transferring the license file to a new computer, it may be necessary to close and re-open your DAW in order for the plugin to detect the license.
If you don’t want to keep your license in your HOME folder for whatever reason, you may also store it in the following alternative location: ~/.config/harrisonconsoles
Finding the plugin in your DAW
DAW operations vary tremendously. Generally speaking, to use the plugin you must follow these steps:
- Install the plugins, using the provided plugin installer application.
- Follow your DAW’s instructions to “scan” for new plugins.
Please refer to your DAW manual to see which plugin formats (AAX, AU, VST, or VST3) are supported by your workstation.
Most plugin formats require that plugins are installed to a specific location on the system. In these cases, the installer will place the plugins in the default locations.
For VST format, on Windows, it is normally expected that the user defines the location of VST plugins, and tells the workstation where to find the plugins. The default location for VST plugins is C:\Program Files\Steinberg\VST. The plugin installer will save the VST (.dll) files to that location if a custom VST path is not provided by the OS. If you are having trouble, you should verify that the path is included in your DAW VST scan paths.
Thank you for purchasing this Harrison plugin!
Harrison has been making products for the audio engineering industry since 1975. We continue to make these products, with intense dedication, from our Nashville, Tennessee factory.
As the audio industry has changed through the decades, Harrison has too. Originally launched to provide mixing consoles for music recording studios, the Harrison brand has extended to provide products for live broadcast, live sound, theater installations, post-production, film dubbing stages, and bedroom studios. We’ve lived through the launch of the commercial music industry, the maturation of analog, the digital revolution, the establishment of the internet, and now the acceptance of computers as the de-facto platform for the audio industry. In our pursuit of audio excellence, we’ve developed our own analog circuits, digital I/O solutions, digital DSP engines, control surfaces, audio workstations, and nearly every aspect of pro-audio technology.
“If you asked a hundred engineers, mixers and producers to define the “perfect console” you would probably get a hundred answers. The answers, however, would all contain the same salient points.”
“The “perfect console” would have totally transparent sound, capturing the true musical quality of all performances. It would have unlimited features, facilities, and functions. It would perform all required tasks with a minimum of operator effort. It would be totally reliable and require no preventive or corrective maintenance…
You can spend the rest of your life looking for the “perfect console”. You’ll never find it. You will find, however, that we have what you need.”- quote attributed to Dave Harrison; Harrison MR20 brochure; circa 1982
True-er words were never spoken; indeed every year there are many products and technologies that seem tantalizingly necessary for audio excellence. Our lasting experience has proven that simple, straightforward, well-engineered, and great-sounding tools are the only necessity.
These plugins represent the pinnacle of Harrison’s engineering practices for digital audio sound & workflow. We sincerely hope that you enjoy using these tools as much as we enjoyed creating them. Your continued support is greatly appreciated!